<?xml version="1.0" encoding="UTF-8"?>
<rss version="2.0"
	xmlns:content="http://purl.org/rss/1.0/modules/content/"
	xmlns:wfw="http://wellformedweb.org/CommentAPI/"
	xmlns:dc="http://purl.org/dc/elements/1.1/"
	xmlns:atom="http://www.w3.org/2005/Atom"
	xmlns:sy="http://purl.org/rss/1.0/modules/syndication/"
	xmlns:slash="http://purl.org/rss/1.0/modules/slash/"
	>

<channel>
	<title>BoomTown &#187; Club Penguin</title>
	<atom:link href="http://kara.allthingsd.com/tag/club-penguin/feed/" rel="self" type="application/rss+xml" />
	<link>http://kara.allthingsd.com</link>
	<description></description>
	<lastBuildDate>Wed, 25 Nov 2009 16:18:30 +0000</lastBuildDate>
	<generator>http://wordpress.org/?v=2.8.4</generator>
	<language>en</language>
	<sy:updatePeriod>hourly</sy:updatePeriod>
	<sy:updateFrequency>1</sy:updateFrequency>
	<image>
		  <url>http://allthingsd.com/theme/images/logo-rss.jpg</url>
		  <title>All Things Digital</title>
		  <link>http://allthingsd.com/</link>
		  <width>144</width>
		  <height>22</height>
	</image>		<item>
		<title>Disney Combines Digital Units (Here's the Iger Memo)</title>
		<link>http://kara.allthingsd.com/20080604/disney-combines-digital-units-heres-the-iger-memo/</link>
		<comments>http://kara.allthingsd.com/20080604/disney-combines-digital-units-heres-the-iger-memo/#comments</comments>
		<pubDate>Thu, 05 Jun 2008 04:52:17 +0000</pubDate>
		<dc:creator>Kara Swisher</dc:creator>
				<category><![CDATA[BoomTown]]></category>
		<category><![CDATA[Internet]]></category>
		<category><![CDATA[Kara Swisher]]></category>
		<category><![CDATA[digital]]></category>
		<category><![CDATA[entertainment]]></category>
		<category><![CDATA[ABC.com]]></category>
		<category><![CDATA[Bob Iger]]></category>
		<category><![CDATA[Club Penguin]]></category>
		<category><![CDATA[Disney Interactive Media Group]]></category>
		<category><![CDATA[Disney Interactive Studios]]></category>
		<category><![CDATA[Disney.com]]></category>
		<category><![CDATA[Graham Hopper]]></category>
		<category><![CDATA[Hannah Montana]]></category>
		<category><![CDATA[Steve Wadsworth]]></category>
		<category><![CDATA[Wall-E]]></category>
		<category><![CDATA[Walt Disney]]></category>
		<category><![CDATA[Walt Disney Internet Group]]></category>

		<guid isPermaLink="false">http://kara.allthingsd.com/20080604/disney-combines-digital-units-heres-the-iger-memo/</guid>
		<description><![CDATA[In what is likely to turbocharge its heft in the digital space, according to an internal email sent out by Walt Disney CEO Bob Iger, the company is combining its Disney Interactive Studios and the Walt Disney Internet Group.

The new unit, called Disney Interactive Media Group--will be headed by WDIG's Steve Wadsworth. WDIG has a wide range of properties, like Club Penguin, ABC.com and Disney.com. DIS makes a range of games for Disney brands like "Hannah Montana" and "Wall-E."]]></description>
			<content:encoded><![CDATA[<p><img src='http://kara.allthingsd.com/files/2008/06/wdig.jpg' alt='wdig' /><img src='http://kara.allthingsd.com/files/2008/06/disneyintlogo.jpg' alt='dis' /></p>
<p>In what is likely to turbocharge its heft in the digital space, according to an internal email sent out by Walt Disney (DIS) CEO Bob Iger, the entertainment company is combining its Disney Interactive Studios and the Walt Disney Internet Group.</p>
<p>The new unit, called Disney Interactive Media Group&#8211;will be headed by WDIG&#8217;s Steve Wadsworth.</p>
<p>WDIG has a wide range of properties, like Club Penguin and Disney.com. Disney Interactive Studios makes a range of games for Disney brands like &#8220;Hannah Montana&#8221; and &#8220;Wall-E.&#8221;</p>
<p>Here&#8217;s the memo, with email address removed:</p>
<p><em>From: Bob Iger<br />
Sent: Wed Jun 04 19:44:22 2008<br />
Subject: Disney Interactive Media Group (DIMG)</p>
<p>In order to take advantage of rapid advancements in interactive digital media across all platforms as well as the convergence of connected console, Internet and mobile-based games, the company is combining Disney Interactive Studios (DIS) and the Walt Disney Internet Group (WDIG) into a new unit&#8211;Disney Interactive Media Group (DIMG)&#8211;effective immediately.</p>
<p>This new unit, which will be led by Steve Wadsworth, will have global responsibility for development and distribution of all Disney-branded interactive digital media and entertainment for all digital interactive platforms. Existing management teams will continue to run the combined group, and Steve will work with [DIS EVP and GM] Graham Hopper and the WDIG and DIS management teams to optimize for new opportunities this creates.</p>
<p>Digital media is a high priority for our company, and focusing all of our Disney-branded interactive digital media efforts in one group will ensure we are best positioned to maximize this emerging and dynamic opportunity. We have made fantastic progress through the efforts of Disney Internet Group and Disney Interactive Studios, and the combined organization will maximize the experience, expertise and talent of both groups across all platforms to be a world-class interactive digital media company. </p>
<p>The uniqueness of the Disney brand provides us an opportunity and an imperative to create a unified Disney-branded experience and community across all connected devices. Additionally, as console and handheld games become more connected to the Internet, and as Internet and mobile become increasingly robust destinations for games and a range of interactive entertainment, we are taking this opportunity to integrate these activities.</p>
<p>We have strong momentum in place in all of our digital media areas, and I&#8217;m confident that the newly combined DIMG management team will create one new organization that is well-integrated to maximize the opportunities that we have before us. </p>
<p>Thank you for your great work to date and for what you will do in the future, as we strive to be the very best in the digital media and entertainment space.</p>
<p>Bob<br />
</em></p>
<span class="fdPrintIncludeParentsPreviousSiblings"></span><span class="fdPrintIncludeParentsChildren"></span>]]></content:encoded>
			<wfw:commentRss>http://kara.allthingsd.com/20080604/disney-combines-digital-units-heres-the-iger-memo/feed/</wfw:commentRss>
		<slash:comments>3</slash:comments>
		</item>
		<item>
		<title>Disney Tries to Waddle Its Way to Digital Success</title>
		<link>http://kara.allthingsd.com/20070807/disney-tries-to-waddle-its-way-to-digital-success/</link>
		<comments>http://kara.allthingsd.com/20070807/disney-tries-to-waddle-its-way-to-digital-success/#comments</comments>
		<pubDate>Tue, 07 Aug 2007 11:18:20 +0000</pubDate>
		<dc:creator>Kara Swisher</dc:creator>
				<category><![CDATA[BoomTown]]></category>
		<category><![CDATA[Internet]]></category>
		<category><![CDATA[Kara Swisher]]></category>
		<category><![CDATA[digital]]></category>
		<category><![CDATA[social networking]]></category>
		<category><![CDATA[Blast]]></category>
		<category><![CDATA[Club Penguin]]></category>
		<category><![CDATA[D]]></category>
		<category><![CDATA[Disney]]></category>
		<category><![CDATA[kid]]></category>
		<category><![CDATA[Robert Iger]]></category>
		<category><![CDATA[Tooniverse]]></category>

		<guid isPermaLink="false">http://kara.allthingsd.com/20070807/disney-tries-to-waddle-its-way-to-digital-success/</guid>
		<description><![CDATA[After having just visited WeeWorld in London, an avatar-based site that allows mostly young people to create online personas for social networking and other activities around the Web, it was interesting to see Walt Disney last week forking over up to $700 million to own another popular social-networking site for &#8220;tweens&#8221; called Club Penguin.
As much [...]]]></description>
			<content:encoded><![CDATA[<p><img src='http://kara.allthingsd.com/files/2007/08/parents-guide-button2.gif' alt='penguin' /></p>
<p>After having just <a href="http://kara.allthingsd.com/20070802/kara-visits-weeworld-in-london/">visited WeeWorld in London</a>, an avatar-based site that allows mostly young people to create online personas for social networking and other activities around the Web, it was interesting to see <a href="http://digitaldaily.allthingsd.com/20070802/clubpenguin-disney/">Walt Disney last week forking over up to $700 million</a> to own another popular social-networking site for &#8220;tweens&#8221; called Club Penguin.</p>
<p>As much as I despise that icky marketing term to signify kids on the cusp of becoming teenagers, to spend that much money to get its hands on that market is an interesting indicator of the desperation of older media companies to latch onto a big trend and also the perplexing development of the social-networking business, where the cart is so far in front of the horse that it&#8217;s almost laughable.</p>
<p>I have to give Canadian-based Club Penguin props for building a site in only two years that has attracted 12 million registered users and about 5 million monthly unique visitors&#8211;700,000 of whom pay a monthly fee of almost $6 to play in the virtual online space.</p>
<p>But its purchase price is still way high compared to its revenues (especially since no advertising is one of the attractions of this site to parents) and now sticks a large no-discount sticker all over the Web for such sites.</p>
<p><span id="more-475"></span></p>
<p>True, Club Penguin has been a raging success, especially compared to Disney&#8217;s own recent efforts at sites like Toontown. Perhaps that is due in part to that site&#8217;s not-so-punny catchphrase on top of its newspaper-like homepage: &#8220;The Best Game in the Tooniverse&#8221; with a price of &#8220;Five Jellybeans,&#8221; which just screams to kids: lame. </p>
<p>So Disney is paying the price for an inability to innovate online in the space&#8211;as it did before in an odd deja vu to a lot of Disney online efforts, including a premium site called Blast and when it bought Infoseek and turned it into the clunky Go portal.</p>
<p>Ponying up $350 million in cash with promises of $350 million more if certain performance criteria are met speaks volumes to me about this key problem Disney has long had on the Web&#8211;how to grow its original online media organically, beyond the basics of theme-park ticketing and other obvious stuff around its established products.</p>
<p>This time, Disney is not fooling around, it seems. &#8220;We plan to rename it Disney’s Club Penguin and to immediately use our Disney-branded properties such as Disney.com, Disney Channel, Radio Disney and our parks and resorts to raise its profiles,&#8221; said Disney CEO Robert Iger on a recent quarterly call. &#8220;We believe virtual worlds can extend and expand on the life of a franchise, expand our global reach for our entertainment content and allow us direct contact with our consumers in a more personalized and engaging way.&#8221;</p>
<p>Now, I have been a big admirer of the recent digital efforts of Iger, whom we interviewed at <a href="http://allthingsd.com/d/gallery/d4/"><strong>D4</strong></a>, such as his aggressive move into streaming and selling television content on the Web (how much do I love its ABC.com player, for example?).</p>
<p>Perhaps this is part of that drive, but it is unclear if paying these kind of prices will get Disney there, even without all the marketing muscle it brings to bear.</p>
<p>Even if Club Penguin is trumpeted all over the massive Disney universe from theme park to cable channel (that started immediately), the purchase is risky on a very basic level, given the cost and the nature of kids&#8217; fast-changing preferences. Neopets? Webkins? And for us older demographic: Furby, Beanie Babies and Cabbage Patch Kids.</p>
<p>And, of course&#8211;and here I am really dating myself&#8211;the Pet Rock.</p>
<span class="fdPrintIncludeParentsPreviousSiblings"></span><span class="fdPrintIncludeParentsChildren"></span>]]></content:encoded>
			<wfw:commentRss>http://kara.allthingsd.com/20070807/disney-tries-to-waddle-its-way-to-digital-success/feed/</wfw:commentRss>
		<slash:comments>3</slash:comments>
		</item>
	</channel>
</rss>
